
Ancient magical glyphs glow faintly on the wall, depicting an intricate puzzle.
Any warrior my try to solve the puzzle, to do so they must roll 8+ on a willpower roll, when they succeed roll 1d6 on the following table:
1: the warrior ages 5 years in an instant! He is at -1 Strength until he finds a healer in a settlement and pays 50 gold.
2-3: The warrior stops ageing for 5 years!
4-6: The warrior stops ageing for 5 years and receives +1 Starting wound permanently.
Donated by Captain Cutlass (http://www.cutlass.be/)

Some monsters are carrying hidden potions!
When the warriors try to pass this magical barrier they are assailed by feelings of sorrow & despair.
Without warning, a nozzle on the wall starts to spray a thick liquid that ignites as soon as it hits the air, resulting in a column of flame!
With the clattering of chains and a load thump, a large steel cage drops from the ceiling, trapping a random Warrior.
Against one wall, you notice a hauntingly beautiful statue of an Elf maiden. Her countenance is sad, and constantly weeps tears into a shallow bowl held in her hands.
The sweat on your brow feels cold and clammy, and your vision starts to swim before you. Placing a hand against the wall of the passageway to steady the undulating ground, you see that your companions fare no better. What unholy pestilence has been inflicted upon you and your companions this time?
One of the Warriors finds a small golden trinket in the shape of a blazing sun, and all of the Warriors soon begin to notice their fortunes improving, and have a feeling that someone, or something, is looking out for them.