
Fleeing a would-be mugger or pick-pocket shadowing you to your lodgings, you impulsively duck through a shabby archway, round a corner and through a battered, ancient wooden gate. Latching the gate behind you, you turn to behold a wondrous walled garden overflowing with beautiful flora and tranquility.
You decide to stay there for some time, and leave with a lighter heart. Gain +1 Starting Wound permanently.





The Warriors see a wildly unkempt man staggering blindly through the forest. As they approach, they notice that he seems to be whispering something about “invisible archers killing everyone”, though the exact words are garbled and hard to make out…


An ale cart slowly creaks past, a boisterous Dwarf driving the mules with the lash even as he samples the wares.
The still-smouldering wreck of a cart straddles the narrow road, its contents scattered over the ground. Of the original occupants of the cart there is no sign.
Pursued by the howling of hungry wolves, you eventually find a sheltered outcrop to make your stand. As dusk settles, your pursuers track you down, eager for a meal, even one as difficult as armed Warriors…