Feb 212011
As the last Warrior steps into the room, a disembodied voice rings out, flatly stating that the Warriors have entered forbidden halls and must face the Curse of Hashakk.
One of the Warriors (determine randomly) suddenly feels a searing pain strike at him from all sides, as spirits of the long-dead Lords of this realm attack him.
Roll 1D6 for the chosen Warrior, adding his Strength to the score.
If the total score is 7 or more, he suffers 2D6 Wounds, with no modifiers for Toughness or armour.
If the total score is less than 7, he suffers 1D6 Wounds, with no modifiers for Toughness or armour, and is at -1 Strength and -1 Toughness for the rest of the dungeon.
Roll another Event immediately.