The Warriors meet an aged Dwarf, labouring under the weight of a sack as large as himself.
He eyes the Warriors suspiciously, convinced they want to steal its contents. He explains that he is Lord of the Dungeon and the Warriors may go no further unless they pay him 100 gold each.
The only ways to get past the old Dwarf are either to kill him or pay the gold. If the Warriors kill him, he curses each of them in the rich language of his kind. Roll 1D6 for each Warrior.
1 Choose any one of that Warrior’s characteristics except Wounds and permanently reduce it by -1.
2-6 The curse has no effect, but the death of a mad old prospector is now forever on your Warrior’s conscience.
Roll 1D6. On a score of 1, 2 or 3 draw another Event card immediately.
Feb 212011