Feb 202011
A deluge of hot sands starts to pour into the duneon through grilles in the walls of this room. Although there is time to escape, this makes the Warriors’ footing unstable.
While on this board section, each Warrior must roll a D6 and add their Strength at the start of the Warriors’ Phase. On a roll of 6 or less the Warrior is unbalanced and falls over – place them prone for the turn. The rules for being prone are given in the Warhammer Quest Roleplay Book on page 36.
Draw another Event card immediately.