The floor of the chamber is slick with dark sticky oil. As the door swings open, a tinder block sparks, turning the floor of the chamber into a lethal conflagration.
Each turn a model is on this board section, roll 1d6. On a 5+ their clothes catch fire and they suffer 1d3 damage with no modifiers this and each subsequent turn. To put the fire out, the Warrior must leave the board section and spend one whole turn beating out the flames.
The flames burn in the chamber for 1d3+3 turns before running out of fuel.
No treasure for completing this Event.