Random Warhammer Quest Dungeon Events

 

This page generates one random Dungeon Event from the list of Warhammer Quest Dungeon Events here at the Imperial Vault. This is very useful for quickly generating Dungeon Events, as it avoids creating and rolling on custom Events tables, and you don’t have to squeeze all of the information and images onto a small card.

This tool is only available online. Please hit the refresh button in your browser or click the link below to generate a new Travelling Hazard.

Your Random Warhammer Quest Dungeon Event

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Escape or Die!

As the Warriors progress through the darkness, one of them knocks against a rock that protrudes from the ceiling of the tunnel. To the Warriors' horror, the rock falls away, and sand pours down into the tunnel from a hole in the roof. As they stand horror-struck, they hear a dull rumbling in the distance as huge slabs of rock slowly move into position to seal the tomb forever. Each Warrior rolls 2 dice, and the scores are added together. The total shows how many turns the Warriors have to find the mechanism that disables these ancient defences. From now on, whenever the Warriors enter a new board section, then whatever else happens on that section, they may search for the deactivation mechanism. To successfully stop the mechanism, the Warriors must declare which single Warrior is searching, then take a Warrior counter at random. If the counter is the one for the chosen Warrior, then the mechanism has been found and deactivated. If the Warriors do not find the mechanism in time, and are still in the Catacombs, then they will be sealed in forever. Once their time is up, they may not even roll on the Escaping Table printed in the Adventure Book. Refresh

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