Random Warhammer Quest Travelling Hazards

 

This page generates one random Travelling Hazard from the list of Warhammer Quest Travelling Hazards here at the Imperial Vault. This is very useful for quickly generating Travelling Hazards, as it avoids creating and rolling on custom Travelling Hazard tables, and you don’t have to squeeze all of the information and images onto a small card.

This tool is only available online. Please hit the refresh button in your browser or click the link below to generate a new Travelling Hazard.

Your Random Warhammer Quest Travelling Hazard

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Howling Hills

The wind in these hills blows low and mournful, before building to howling gales on dark nights. It is a place of ill-aspect, and sets even the most hardened adventurers' nerves on edge. Navigation here is difficult, the Leader must pass a Fear Test as if against a Monster with a Dungeon Level equal to (his Battle Level + 3). Success indicates that he is not intimidated by the strange local phenomena and no time is wasted. A failure indicates that the party lose themselves in the strange landscape and add an extra two weeks to their remaining journey time.
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