Random Warhammer Quest Travelling Hazards
This page generates one random Travelling Hazard from the list of Warhammer Quest Travelling Hazards here at the Imperial Vault. This is very useful for quickly generating Travelling Hazards, as it avoids creating and rolling on custom Travelling Hazard tables, and you don’t have to squeeze all of the information and images onto a small card.
This tool is only available online. Please hit the refresh button in your browser or click the link below to generate a new Travelling Hazard.
Your Random Warhammer Quest Travelling Hazard
The following random event has been generated:
RefreshCrystal Waters
You spy a pool of cool, clear crystal waters and feel compelled to drink.
Each Warrior rolls 1d6:
1: Putrid - Despite appearances, the water tastes as if something dead has been left in there. You suffer -1 Toughness for the duration if the next Adventure.
2: Tainted - The water leaves a faint green sheen on your lips. You suffer -1 Starting Wound, permanently.
3: Clean - A refreshing drink leaves you with a spring in your step!
4-5: Pure - You feel so refreshed that you gain +1 Starting Wound permanently.
6: Blessed - All your attacks in the next Adventure count as Magical.