Feb 212011
Roll 1D6 for each Warrior. The Warrior with the lowest score tumbles into a spiked pit. He takes 4D6 Wounds as he hits the floor with a thud, impaling himself on the sharpened stakes at the bottom of the drop. He may only escape from the pit if he has the rope or access to the Levitate spell, otherwise he must spend the rest of his days at the bottom of a very dark hole.
Roll 1D6. On a score of 1, 2 or 3 draw another Event card immediately.