Healing Salve
1d6 doses, each dose Heals d3 Wounds, good for one use each. At the end of an Adventure, roll 1d6 for each dose. On a 1, the dose has gone off and is useless.
1d6 doses, each dose Heals d3 Wounds, good for one use each. At the end of an Adventure, roll 1d6 for each dose. On a 1, the dose has gone off and is useless.
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