Random Warhammer Quest Travelling Hazards

 

This page generates one random Travelling Hazard from the list of Warhammer Quest Travelling Hazards here at the Imperial Vault. This is very useful for quickly generating Travelling Hazards, as it avoids creating and rolling on custom Travelling Hazard tables, and you don’t have to squeeze all of the information and images onto a small card.

This tool is only available online. Please hit the refresh button in your browser or click the link below to generate a new Travelling Hazard.

Your Random Warhammer Quest Travelling Hazard

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Bad Storms

Warhammer Quest Travelling Hazard - Bad StormsDuring the day, the weather turns nasty with wind and rain making it difficult to travel. As night approaches, the ground become treacherous underfoot and the wind and rain become unbearable, the Warriors are forced to find shelter in a nearby village. The Warriors must wait for the storm to blow itself out. This takes D6 days. The inn that the Warriors are staying in charges 10 Gold per Warrior per day for board and lodging. The Warriors may continue travelling after the storm abates, but must add one week to their journey time. Refresh

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