Random Warhammer Quest Travelling Hazards

 

This page generates one random Travelling Hazard from the list of Warhammer Quest Travelling Hazards here at the Imperial Vault. This is very useful for quickly generating Travelling Hazards, as it avoids creating and rolling on custom Travelling Hazard tables, and you don’t have to squeeze all of the information and images onto a small card.

This tool is only available online. Please hit the refresh button in your browser or click the link below to generate a new Travelling Hazard.

Your Random Warhammer Quest Travelling Hazard

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Gigantic Spider

Warhammer Quest Travelling Hazard - Giant SpiderYou angrily take a swipe at a low-hanging branch in your way when you feel something heavy land on your shoulder. Frantically trying to twist to see what has landed on you, you feel a sudden hot pain at the base of your neck and immediately collapse. Roll 1d6 to see what happens:
  • 1-2: You awake three days later with a lingering fever and weak of body. You suffer the effects of Poison and Plague for the duration of the next Adventure.
  • 3-4: You awake on the floor of the forest mere moments after collapsing, in time to see your companions chasing a spider the size of a small dog away from you. The bite on your neck is infected, and you suffer the effects of Plague for the duration of the next Adventure.
  • 5: You are pitched to the floor by the weight of the giant spider attacking you, although your companions chase the great beast away with hastily found branches and other improvised weapons. The bite is poisonous, however, and you suffer the Effects of Poison for the next Adventure.
  • 6: You manage to grab a hold of the giant spider's chitinous body and hastily throw it off you. The bite does not appear to be poisonous and you recover from the incidence well.
If you suffer the effects of Plague or Poison from the above events, then you may find a healer at the next settlement and attempt to have your injuries healed. Refresh

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