Feb 212011

The Warriors notice that there are dozens of Orc runes inscribed crudely on the wall of this room.
Roll 1D6 for each Warrior. On a score of 5 or 6, that Warrior understands the runes, and reveals that they explain how to open a secret alcove in the wall.
The alcove contains a cache of treasure. Make one roll on the Dungeon Room Treasure Table for each Warrior.
As the Warriors take the treasure, they hear the screams and bellows of enraged Monsters hurtling towards them. Make two rolls on the Monster Table of the party’s Battle-level to determine whose treasure the Warriors are stealing, and who turns up to defend it!.

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