Feb 212011
 

A faint flickering of light at the edge of the Warriors’ vision is all the warning they get. A sense of disorientation and moving-without-motion and they find themselves staring at the world from a different angle.
Some magic of the Changer of Ways has interfered with the Warriors’ planning. If there are no Monsters on the board, each Warrior must take a Warrior token, in order of Initiative. Swap the models around, and take the next token.
If there are Monsters on the board, each Warrior must roll a D6. On a score of 1-4, draw a token as above. On a score of 5-6, randomly select one of the Monsters, and swap places with that Warrior.
Play continues from this point. If any Warriors are Lost In The Dark as a result of this Event, resolve this as normal.
Take another Event Card

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