Any warrior my try to solve the puzzle, to do so they must roll 8+ on a willpower roll, when they succeed roll 1d6 on the following table:
1: the warrior ages 5 years in an instant! He is at -1 Strength until he finds a healer in a settlement and pays 50 gold.
2-3: The warrior stops ageing for 5 years!
4-6: The warrior stops ageing for 5 years and receives +1 Starting wound permanently.
Donated by Captain Cutlass (http://www.cutlass.be/)